You can't use two crossbows normally. How would you reload? Talk to your DM maybe they'll let you start with magic, self-reloading crossbows. Thoughts? Feedback? Other ideas? I'd love to hammer out the details and play this character sometime soon, it seems like it would be really fun! That way I can focus on Dex/Cha instead of Dex/Cha/Wis. I would basically be ignoring the Ranger spellcasting, since I'll get Hunter's Mark from the Paladin. Ranger makes sense for getting the archery style early and my favored enemies, Paladin makes sense for the proficiencies and because the starting equipment better matches what I want to build.Īs of now, I'm leaning a bit towards Paladin 4 (Oath of Vengeance), then dip into Ranger for 4 (Hunter), then back to Paladin for the remaining 12 levels. Tactics would probably be darting around the outside with dual crossbows, and occasionally poking in close to Smite with a one-handed weapon and still get the bonus crossbow shot. I would probably dump at least 4 into each class to ensure I don't lose ASIs, and to guarantee Archery from Ranger and Divine Smite from Paladin. I haven't completely discarded the above ideas of pure-classing, but I think the best way to go about it is to multiclass Ranger/Paladin. Hunter's mark is a fantastic addition as well. Paladin is a perfect theme, but can't take the archery fighting style and divine smite only works in melee. Ranger gets the benefit of favored enemy, but lacks the thematic power of Paladin. Both suffer from the fact that I waste an ASI on Crossbow Expert, which is rough when you have a spellcasting ability to maintain in addition to Dex and Con. I don't think I need to explain the benefits of Ranger and Paladin too much. I'm shying away from this though, since it doesn't seem to thematically fit too well. I toyed with the idea of doing an eldritch or battlemaster fighter (all the extra attacks means A LOT of bolts flying around, and the extra ASIs are nice so I can take Crossbow Expert and have plenty of ability improvements to spare). Demon hunting lends itself to paladin or cleric as well (although I haven't put much thought towards cleric). Since I want to be able to dual wield crossbows, that suggests ranger, fighter, maybe rogue (although I've already decided I don't really want to do rogue). However, what I've been tossing around in my head is the class build. Thematically, I think I have most of the pieces down: Scourge Aasimar tasked with slaying demons and all other manners of unholy creatures, Urban Bounty hunter background which gives the investigative flavor of the character (rather than hunting criminal bounties, it's demon bounties). I've been playing around with different character ideas, and I recently came up with the idea of making a demon hunter character (in a similar vein as from Diablo III). I suspect the fact that Natalya's Redemption is a set item is what makes it better, however it might also be the fact that +damage% bonus are displayed as part of the weapon's DPS, which is somewhat confusing if you aren't expecting it.Monstrous Compendium Vol 3: Minecraft Creatures When you dual-wield, your skill damage alternates between your main hand and off-hand. Also, if you have two one-handed crossbows equipped, which weapon do your skills use to calculate the damage (or does it combine the damage of both weapons)?Įdit: 1-hand xbows also have a significantly higher DPS rate, almost twice as much in some cases. Does it seem strange to anyone that the one-handed crossbows are capable of doing as much if not more damage than the two-handed bows and crossbows? I always thought the one-handed weapon was a bit of a trade-off, because you can use another weapon, shield, or quiver, but here the one-hander is obviously the best choice. These are the top damage legendary bows and crossbows.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |